A polished 2.5D platformer built in Unity featuring responsive character movement, smooth camera controls, and engaging gameplay mechanics. The project focuses on delivering fluid controls and a satisfying player experience while maintaining optimized performance.
Key Features
- Responsive player movement and jumping
- Double jump and coyote time mechanics
- Smooth camera follow system
- Collectibles and checkpoints
- Particle effects and sound integration
- Optimized performance for PC and mobile
- Clean, modular C# architecture
Technologies
- Unity
- C#
- Animator
- Rigidbody Physics
- Particle System